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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. #[=======================================================================[.rst: FindLibinput ------------ Find libinput headers and library. Imported Targets ^^^^^^^^^^^^^^^^ ``Libinput::Libinput`` The libinput library, if found. Result Variables ^^^^^^^^^^^^^^^^ This will define the following variables in your project: ``Libinput_FOUND`` true if (the requested version of) libinput is available. ``Libinput_VERSION`` the version of libinput. ``Libinput_LIBRARIES`` the libraries to link against to use libinput. ``Libinput_INCLUDE_DIRS`` where to find the libinput headers. ``Libinput_COMPILE_OPTIONS`` this should be passed to target_compile_options(), if the target is not used for linking #]=======================================================================] # Use pkg-config to get the directories and then use these values # in the FIND_PATH() and FIND_LIBRARY() calls find_package(PkgConfig QUIET) pkg_check_modules(PKG_Libinput QUIET libinput) set(Libinput_COMPILE_OPTIONS ${PKG_Libinput_CFLAGS_OTHER}) set(Libinput_VERSION ${PKG_Libinput_VERSION}) find_path(Libinput_INCLUDE_DIR NAMES libinput.h HINTS ${PKG_Libinput_INCLUDE_DIRS} ) find_library(Libinput_LIBRARY NAMES input HINTS ${PKG_Libinput_LIBRARY_DIRS} ) include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Libinput FOUND_VAR Libinput_FOUND REQUIRED_VARS Libinput_LIBRARY Libinput_INCLUDE_DIR VERSION_VAR Libinput_VERSION ) if(Libinput_FOUND AND NOT TARGET Libinput::Libinput) add_library(Libinput::Libinput UNKNOWN IMPORTED) set_target_properties(Libinput::Libinput PROPERTIES IMPORTED_LOCATION "${Libinput_LIBRARY}" INTERFACE_COMPILE_OPTIONS "${Libinput_COMPILE_OPTIONS}" INTERFACE_INCLUDE_DIRECTORIES "${Libinput_INCLUDE_DIR}" ) endif() mark_as_advanced(Libinput_LIBRARY Libinput_INCLUDE_DIR) if(Libinput_FOUND) set(Libinput_LIBRARIES ${Libinput_LIBRARY}) set(Libinput_INCLUDE_DIRS ${Libinput_INCLUDE_DIR}) endif()