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var Mexp = require('./math_function.js') function inc (arr, val) { for (var i = 0; i < arr.length; i++) { arr[i] += val } return arr } var token = ['sin', 'cos', 'tan', 'pi', '(', ')', 'P', 'C', 'asin', 'acos', 'atan', '7', '8', '9', 'int', 'cosh', 'acosh', 'ln', '^', 'root', '4', '5', '6', '/', '!', 'tanh', 'atanh', 'Mod', '1', '2', '3', '*', 'sinh', 'asinh', 'e', 'log', '0', '.', '+', '-', ',', 'Sigma', 'n', 'Pi', 'pow'] var show = ['sin', 'cos', 'tan', 'π', '(', ')', 'P', 'C', 'asin', 'acos', 'atan', '7', '8', '9', 'Int', 'cosh', 'acosh', ' ln', '^', 'root', '4', '5', '6', '÷', '!', 'tanh', 'atanh', ' Mod ', '1', '2', '3', '×', 'sinh', 'asinh', 'e', ' log', '0', '.', '+', '-', ',', 'Σ', 'n', 'Π', 'pow'] var eva = [Mexp.math.sin, Mexp.math.cos, Mexp.math.tan, 'PI', '(', ')', Mexp.math.P, Mexp.math.C, Mexp.math.asin, Mexp.math.acos, Mexp.math.atan, '7', '8', '9', Math.floor, Mexp.math.cosh, Mexp.math.acosh, Math.log, Math.pow, Math.sqrt, '4', '5', '6', Mexp.math.div, Mexp.math.fact, Mexp.math.tanh, Mexp.math.atanh, Mexp.math.mod, '1', '2', '3', Mexp.math.mul, Mexp.math.sinh, Mexp.math.asinh, 'E', Mexp.math.log, '0', '.', Mexp.math.add, Mexp.math.sub, ',', Mexp.math.sigma, 'n', Mexp.math.Pi, Math.pow] var preced = { 0: 11, 1: 0, 2: 3, 3: 0, 4: 0, 5: 0, 6: 0, 7: 11, 8: 11, 9: 1, 10: 10, 11: 0, 12: 11, 13: 0 } // stores precedence by types var type = [0, 0, 0, 3, 4, 5, 10, 10, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 10, 0, 1, 1, 1, 2, 7, 0, 0, 2, 1, 1, 1, 2, 0, 0, 3, 0, 1, 6, 9, 9, 11, 12, 13, 12, 8] /* 0 : function with syntax function_name(Maths_exp) 1 : numbers 2 : binary operators like * / Mod left associate and same precedence 3 : Math constant values like e,pi,Cruncher ans 4 : opening bracket 5 : closing bracket 6 : decimal 7 : function with syntax (Math_exp)function_name 8: function with syntax function_name(Math_exp1,Math_exp2) 9 : binary operator like +,- 10: binary operator like P C or ^ 11: , 12: function with , seperated three parameters 13: variable of Sigma function */ var type0 = { 0: true, 1: true, 3: true, 4: true, 6: true, 8: true, 9: true, 12: true, 13: true } // type2:true,type4:true,type9:true,type11:true,type21:true,type22 var type1 = { 0: true, 1: true, 2: true, 3: true, 4: true, 5: true, 6: true, 7: true, 8: true, 9: true, 10: true, 11: true, 12: true, 13: true } // type3:true,type5:true,type7:true,type23 var type1Asterick = { 0: true, 3: true, 4: true, 8: true, 12: true, 13: true } var empty = {} var type3Asterick = { 0: true, 1: true, 3: true, 4: true, 6: true, 8: true, 12: true, 13: true } // type_5:true,type_7:true,type_23 var type6 = { 1: true } var newAr = [ [], ['1', '2', '3', '7', '8', '9', '4', '5', '6', '+', '-', '*', '/', '(', ')', '^', '!', 'P', 'C', 'e', '0', '.', ',', 'n'], ['pi', 'ln', 'Pi'], ['sin', 'cos', 'tan', 'Del', 'int', 'Mod', 'log', 'pow'], ['asin', 'acos', 'atan', 'cosh', 'root', 'tanh', 'sinh'], ['acosh', 'atanh', 'asinh', 'Sigma'] ] function match (str1, str2, i, x) { for (var f = 0; f < x; f++) { if (str1[i + f] !== str2[f]) { return false } } return true } Mexp.addToken = function (tokens) { for (var i = 0; i < tokens.length; i++) { var x = tokens[i].token.length var temp = -1 // newAr is a specially designed data structure index of 1d array = length of tokens if (x < newAr.length) { // match to check if token is really huge and not existing // if not checked it will break in next line as undefined index for (var y = 0; y < newAr[x].length; y++) { if (tokens[i].token === newAr[x][y]) { temp = token.indexOf(newAr[x][y]) break } } } if (temp === -1) { token.push(tokens[i].token) type.push(tokens[i].type) if (newAr.length <= tokens[i].token.length) { newAr[tokens[i].token.length] = [] } newAr[tokens[i].token.length].push(tokens[i].token) eva.push(tokens[i].value) show.push(tokens[i].show) } else { token[temp] = tokens[i].token type[temp] = tokens[i].type eva[temp] = tokens[i].value show[temp] = tokens[i].show } } } Mexp.lex = function (inp, tokens) { 'use strict' var changeSignObj = { value: Mexp.math.changeSign, type: 0, pre: 21, show: '-' } var closingParObj = { value: ')', show: ')', type: 5, pre: 0 } var openingParObj = { value: '(', type: 4, pre: 0, show: '(' } var str = [openingParObj] var ptc = [] // Parenthesis to close at the beginning is after one token var inpStr = inp var key var allowed = type0 var bracToClose = 0 var asterick = empty var prevKey = '' var i, x, y if (typeof tokens !== 'undefined') { Mexp.addToken(tokens) } var obj = {} for (i = 0; i < inpStr.length; i++) { if (inpStr[i] === ' ') { continue } key = '' for (x = (inpStr.length - i > (newAr.length - 2) ? newAr.length - 1 : inpStr.length - i); x > 0; x--) { if (newAr[x] === undefined) continue; for (y = 0; y < newAr[x].length; y++) { if (match(inpStr, newAr[x][y], i, x)) { key = newAr[x][y] y = newAr[x].length x = 0 } } } i += key.length - 1 if (key === '') { throw (new Mexp.Exception('Can\'t understand after ' + inpStr.slice(i))) } var index = token.indexOf(key) var cToken = key var cType = type[index] var cEv = eva[index] var cPre = preced[cType] var cShow = show[index] var pre = str[str.length - 1] var j for (j = ptc.length; j--;) { // loop over ptc if (ptc[j] === 0) { if ([0, 2, 3, 4, 5, 9, 11, 12, 13].indexOf(cType) !== -1) { if (allowed[cType] !== true) { throw (new Mexp.Exception(key + ' is not allowed after ' + prevKey)) } str.push(closingParObj) allowed = type1 asterick = type3Asterick inc(ptc, -1).pop() } } else break } if (allowed[cType] !== true) { throw (new Mexp.Exception(key + ' is not allowed after ' + prevKey)) } if (asterick[cType] === true) { cType = 2 cEv = Mexp.math.mul cShow = '×' cPre = 3 i = i - key.length } obj = { value: cEv, type: cType, pre: cPre, show: cShow } if (cType === 0) { allowed = type0 asterick = empty inc(ptc, 2).push(2) str.push(obj) str.push(openingParObj) } else if (cType === 1) { if (pre.type === 1) { pre.value += cEv inc(ptc, 1) } else { str.push(obj) } allowed = type1 asterick = type1Asterick } else if (cType === 2) { allowed = type0 asterick = empty inc(ptc, 2) str.push(obj) } else if (cType === 3) { // constant str.push(obj) allowed = type1 asterick = type3Asterick } else if (cType === 4) { inc(ptc, 1) bracToClose++ allowed = type0 asterick = empty str.push(obj) } else if (cType === 5) { if (!bracToClose) { throw (new Mexp.Exception('Closing parenthesis are more than opening one, wait What!!!')) } bracToClose-- allowed = type1 asterick = type3Asterick str.push(obj) } else if (cType === 6) { if (pre.hasDec) { throw (new Mexp.Exception('Two decimals are not allowed in one number')) } if (pre.type !== 1) { pre = { value: 0, type: 1, pre: 0 } // pre needs to be changed as it will the last value now to be safe in later code str.push(pre) inc(ptc, -1) } allowed = type6 inc(ptc, 1) asterick = empty pre.value += cEv pre.hasDec = true } else if (cType === 7) { allowed = type1 asterick = type3Asterick inc(ptc, 1) str.push(obj) } if (cType === 8) { allowed = type0 asterick = empty inc(ptc, 4).push(4) str.push(obj) str.push(openingParObj) } else if (cType === 9) { if (pre.type === 9) { if (pre.value === Mexp.math.add) { pre.value = cEv pre.show = cShow inc(ptc, 1) } else if (pre.value === Mexp.math.sub && cShow === '-') { pre.value = Mexp.math.add pre.show = '+' inc(ptc, 1) } } else if (pre.type !== 5 && pre.type !== 7 && pre.type !== 1 && pre.type !== 3 && pre.type !== 13) { // changesign only when negative is found if (cToken === '-') { // do nothing for + token // don't add with the above if statement as that will run the else statement of parent if on Ctoken + allowed = type0 asterick = empty inc(ptc, 2).push(2) str.push(changeSignObj) str.push(openingParObj) } } else { str.push(obj) inc(ptc, 2) } allowed = type0 asterick = empty } else if (cType === 10) { allowed = type0 asterick = empty inc(ptc, 2) str.push(obj) } else if (cType === 11) { allowed = type0 asterick = empty str.push(obj) } else if (cType === 12) { allowed = type0 asterick = empty inc(ptc, 6).push(6) str.push(obj) str.push(openingParObj) } else if (cType === 13) { allowed = type1 asterick = type3Asterick str.push(obj) } inc(ptc, -1) prevKey = key } for (j = ptc.length; j--;) { // loop over ptc if (ptc[j] === 0) { str.push(closingParObj) inc(ptc, -1).pop() } else break // if it is not zero so before ptc also cant be zero } if (allowed[5] !== true) { throw (new Mexp.Exception('complete the expression')) } while (bracToClose--) { str.push(closingParObj) } str.push(closingParObj) // console.log(str); return new Mexp(str) } module.exports = Mexp